Jocce Marklund is an indie game developer from the Middle of Nowhere, Sweden. He has released a few indie games on his own, together with others, and established companies.

In 2011 Jocce won a Bafta award together with his team in the game development competition Dare to Be Digital, and since then he’s always had a soft spot for ninja rope mechanics and pixel art.

He has worked as a game designer, programmer for software, database management and games, and taught game development for a few years as well.

As an game design consultant, Jocce has mostly worked with workshops, presentations, game development courses, judging/feedback for competitions, as well as consulting teams in their effort find better work processes. Jocce has been part of multiple game jams, both as a participant but also as support for teams in need of experience or guidance.

If you’d like to talk about contract work, please reach out on either Twitter X or Linkedin, until I can get better protection from the email hungry bots roaming the Internet.